#ifndef BODYMESH_H_
#define BODYMESH_H_

#include "../src/math/math.h"
#include <string>

using physicsworks::real;

struct BodyMesh {
	BodyMesh(const std::string& file);
	~BodyMesh();
	
	real* vertX;
	real* vertY;
	real* vertZ;
	int numVertices;
	int* verticesIndices;
	int numFaces;
};

#endif /*BODYMESH_H_*/
